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Callon, Andoman Warrior,
Submitted by Rychaerde Hroedebert

Name: Callon
Race: Andoman, formerly Human
Class: Warrior
Level: 8th
Alignment: Neutral Good
Gender: Male

Strength: 18/84 Stamina: 18/84 Muscle: 18/84
Dexterity: 18 Aim: 19 Balance: 17
Constitution: 21 Fitness: 23 Health: 19
Intelligence: 14 Reason: 11 Knowledge: 17
Wisdom: 17 Intuition: 19 Willpower: 15
Charisma: 16 Appearance: 15 Leadership: 17

Racial Abilities:
Night Vision, Keen Hearing within 25 yards, Move Silently 45%, Tracking by Scent 35%, Natural Weaponry (Bite 1d4) (Claw x2 1D3)

Class/Kit Abilities:
Proficient with Crossbows, Quarterstaves, and all Blades; has Mastered the art of using Scimitars, and has taken 2-weapon style specialization. Training in blind-fighting, tumbling, and dancing have come in good stead with his fighting style.

Physical Description:
A tall and well-built male (stands 6'1"), steps into the tavern. It's hard not to notice his panther-like visage and blue-black hair as he lowers the hood of his cloak, much less the similarly-furred paws that lowered that hood. (...and the gold bands on the forearms as the sleeve falls back...the two gold rings on his hands stand out as well against his hair color). Rather handsome, perhaps even beautiful, if you like cats.

With the hood down, you can see the two hilts indicative of the crossed-swords on his back. The hilts of each formed as claws holding glass or crystal balls (one blue, the other yellow). When he opens his cloak to access his belt pouch to pay for his meal, you may notice the heavy crossbow and small stick (about a foot long) attached to the belt by a strip of leather, not to mention the usual assortment of daggers (he has six). Soft leather boots?...and what? no armor to speak of!... He also wears a necklace and has an exquisite cloak clasp

History:
He excelled as a journeyman Weaponsmith and started adventuring with the crowned prince for two years before his friend's coronation. He immediately hooked-up with a good-aligned mercenary group. After another 3 or so years, they took on a job to go into one of the levels of hell to retrieve an object (specifically a book). Our contract stipulated that upon successful completion of our objective, any slain party members would be brought back to life. Little did we know that it would entail surgical and genetic alteration. Our lockpick and I were so changed. He had a set of leather wings extending from his back, but otherwise looked like himself. I, on the other hand, returned as I appear now.

After further adventuring we took on a dragon. The last thing I remember of that encounter was my flying back in one direction and my left arm in another. I awoke some time later amidst gold coins. My arm restored, I saw the dragon had gone, and no sight of my party, save one about three weeks dead. My sword was shattered so I set about finding another. I felt warm-fuzzies when I pick up the scimitar known as Selena. I found my backpack, filled it with loot and left before the drake returned. I arrived a day and a half later at a town where I found the remainder of my party in a tavern still recovering from that major encounter. The was dragon injured, but not dead, and they had barely escaped, thinking myself and the other dead. They were surprised and happy to see me walk in.

After a couple of weeks, I began having urges to go on a quest; learning later that it was the swords desire to find her mate, another sword. That was another adventure in and of itself, but we succeeded and I learned that Selena had the ability to Levitate and Heal. Both swords are scimitars and are sentient. The other's name is Artrisi. Our mage, studying them, concluded that Selena apparently had been a mage and Artrisi probably a thief and the two, likely, were lovers.

Some time later we took on a demi-god whose magic had scattered us to the four winds. I still find myself suddenly wisked away to other lands and/or worlds and wondering about the fate of my friends. One such travel landed me (though 'Rifts') about 200' in the air being caught by a dragon and its rider, going to rescue a 'train' being attacked by creatures firing what I learned to be 'lasers'.

Advantages:
A mid-high level fighter with two scimitars of speed, two-weapon style specialization, and a vampiric ring of regeneration and periapt of wound closure...I'd say I was at quite an advantage...for the most part...

Disadvantages:
I can't think of much more of a disadvantage than that of being on a evil demi-god's "LIST"...

Special Equipment:
2 ea Scimitars of Speed, +3, Sentient
Crossbow of Accuracy, +3 (heavy)
Quarterstaff, +4
Necklace of Adaptation
Periapt of Wound Closure
Bracers of Defense: AC 2
Ring of Protection, +2
Ring of Regeneration, vampiric
Boots of Springing and Striding

Possible Uses for the Character:
Considering Callon's background...and the fact that he's been "Rifted" to a Futuristic "Alien" earth...he could probably fit in rather well in any setting in which a Good-aligned 8th Level Fighter could be used. He has taken on roles as a Mercenary and Body Guard/Protective Escort. - Rychaerde

Considering his visage, he might also be used as a "demon" if he was Rifted to a realm similar to Medieval Earth. Let's watch the PCs try to get over their fears and come to terms with the fact that Callon really is a good guy. - Arislyn

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